Visual Novels Having a Tough Time in the U.S.

From Macworld comes an article that looks at how Japanese visual novels are not doing as well in the U.S. as Japanese manga:

Hirameki International is popular in its native Japan - it's one of many companies that publishes "visual novels," - a sort of modern-day alternative to "Choose Your Own Adventure" books. The company is having a tough time finding an American audience, however, primarily because of retailer resistance.

Source: ActiveAnime